# Inventory of Programs - With Cross-Curricular Connections

I've included links to some of the resources I've created for incorporating coding into the classroom. The resources in the last column show how a teacher might approach teaching a problem. Please contact me if you have any questions.

Lisa Floyd (lisafloyd834@gmail.com, @lisaannefloyd on Twitter)

## Math (intro)

Guessing Game Guessing Game Screen Print Guessing Game Algorithm Guessing Game Scratch
Odd or Even Odd or Even Screen Print Odd or Even Algorithm Odd or Even Scratch

## Math

### Measurement

Kilograms/Grams Converter KG to G Converter Screen Print KG to G Converter Algorithm KG to G Converter Scratch Grade 6 Unit Conversion
Unit Conversion     Unit Conversion Scratch
24 hr to 12 hr Clock Converter     24 hr to 12 hr Clock Converter Scratch Grade 5 - 24 hr to 12 hr Clock and Problem Solving Model

### Patterns

Pattern - Doubling     Pattern Doubling Scratch

### Number Sense

Decimal to Binary Dec to Binary Screen Print Dec to Binary Algorithm Decimal to Binary Scratch

Perfect Square

Perfect Sqaure Screen Print Perfect Sqaure Algorithm Perfect Square Scratch
Sale Price and Tax Calculator Sale Price and Tax Calc Screen Print Sale Price and Tax Calc Algorithm Sale Price and Tax Calculator Scratch
Years to Hours Converter     Years to Hours Converter Scratch Grade 6 - Magnitude of Numbers
Litres of Blood Pumped     Litres of Blood Pumped Scratch
Unit Rates Comparison Unit Rates Comparison Screen Print Unit Rates Comparison Algorithm Unit Rates Comparison Scratch Grade 6 Unit Rates
Unit Rate Calculator     Unit Rate Calculator Scratch

### Geometry

Coding a Star Coding a Star

## Music

### Intro

Three Blind Mice Three Blind Mice Screen Print   Three Blind Mice Scratch

## Arts

### Visual

EtchaScratch EtchaScratch Screen Print   EtchaScratch

## Cross-Curricular

### Quiz Game

Quiz Game Screen Print   Quiz Game Scratch

# Other Resources:

## Description

Rubric - Coding and Math Rubric to assess - applying mathematical processes through coding to solve problems.
Adapted Problem Solving Model How coding incorporates George Polya's four-step model for solving math problems.
Algorithm Action and Daily Physical Activity A link for teachers with algorithms to get students up and moving, could be used as a form of Daily Physical Activity. A link to a Smart Notebook file for downloading is available.
Algorithm FlashCards Try these out to learn basic coding concepts without using technology.
Mostly Math - Curriculum Expectations and Programs Suggested Math-Related Programs (from this site) with Specific Curriculum Expectations Listed
Non-Math Curriculum Expectations and Programs Suggested Non-Math Programs (from this site) with Specific Curriculum Expectations Listed
Math + Coding Website UWO's Professor George Gadanidis's website for using math and coding in the classroom.
Programs by Other Educators This page has links to tutorials for other cross-curricular programs created by other educators.